Bounties
Bounties offer material rewards for completing certain objectives. Each player can hold one bounty at a time. Bounties are completed automatically when the the player who collected the bounty achieves the objective. Bounty rewards are awarded when returning from a hunt.
Picking Bounties
Bounties are picked randomly by rolling a d20. The player rolls 3 bounties and picks one. You may choose to discard a bounty at any time.
Collecting Rewards
Roll a d12 to see what reward is collected. You may roll as many times as specified in the bounty reward.
Bounty Table
| Result | Objective | Reward Table Rolls |
|---|---|---|
| 1 | Break a monster part | 1 |
| 2 | Gather 4 items (common, non-common, monster parts) | 1 |
| 3 | Complete a hunt without fainting | 1 |
| 4 | Complete 2 hunts | 2 |
| 5 | Have all party members receive the Weapon Change Bonus in the same hunt | 2 |
| 6 | Gather 4 bones | 1 |
| 7 | Gather 4 ore | 1 |
| 8 | Gather 5 monster parts | 1 |
| 9 | Complete a hunt in the Ancient Forest | 1 |
| 10 | Complete a hunt in the Wildspire Wastes | 1 |
| 11 | Capture a monster | 2 |
| 12 | Block all of a hit of at least 6 damage and survive | 2 |
| 13 | Deal 5 cards of damage in one attack | 2 |
| 14 | Trigger elemental damage 3 times | 1 |
| 15 | Break 3 monster parts | 3 |
| 16 | Gather 12 materials (common, non-common, monster parts) | 3 |
| 17 | Gather 8 bones | 2 |
| 18 | Gather 8 ore | 2 |
| 19 | Complete a hunt without any party member fainting | 3 |
| 20 | Free choice (pick any bounty) | Chosen bounty reward + 1 |
Reward Table
| Result | Material |
|---|---|
| 1 | Nothing |
| 2 | Carbalite ore |
| 3 | Machalite ore |
| 4 | Dragonite ore |
| 5 | Fucium ore |
| 6 | Quality Bone |
| 7 | Monster Bone Small |
| 8 | Ancient Bone |
| 9 | Dragonvein Crystal |
| 10 | Boulder Bone |
| 11 | Coral Crystal |
| 12 | Firecell Stone |